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Oculus Quest Pro top features teased in new Zuckerberg interview

Oculus Quest Pro elevation features teased in new Zuckerberg interview

Oculus Quest Pro features
(Image credit: Shutterstock)

Very little is known virtually the Oculus Quest Pro at the moment, but it has come a long way from being a teaser in a Q&A. When Facebook CEO Marker Zuckerberg is prepared to comment on the record about futurity hardware, you know information technology must be a done deal.

In an interview on the future of VR with CNET, when asked directly virtually the Quest Pro, Zuckerberg replied that information technology's "something nosotros're working on."

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Interestingly, the case for a Pro device seemingly isn't simply effectually raw power, as the recently released AirLink allows Oculus Quest 2 devices to harness the ability of a figurer'due south GPU without a physical cable in place. "I retrieve the trade-off on requiring the wire is as well great in terms of the experience," explained Zuckerberg. "What you merchandise off on immersion and beingness able to walk around -- even if you're sitting at a desk-bound and doing productivity work."

Then if the entry-level Quest two can already harness the power of a computer, what can a Quest Pro bring to the tabular array? The answer seems to be on-board sensors. "In that location are other aspects that make virtual reality a higher-end experience likewise, including putting more than power in information technology in terms of different types of sensors and capabilities on the device," Zuckerberg said.

After on in the interview, the Facebook CEO returns to the topic, highlighting eye tracking, face tracking and health sensors, "whether that's heart rate monitoring of the different other kinds of fitness sensors that yous might accept on a fettle scout." Extra sensors, Zuckerberg points out, would crave "higher- and college-cease" headsets. "And then the question for usa is going to exist, well, how do we introduce on what that'southward going to wait like and be able to deliver something that'southward a high-end production?"

While namechecking each sensor isn't a guarantee of inclusion, it'due south certainly an interesting starting point. Eye tracking is something that's been mentioned before, with Facebook President of Augmented and Virtual Reality Andrew Bosworth previously stating it can "dramatically improve performance by just rendering things that are in the field of view of the fovea."

Face tracking, meanwhile, could make VR a more than sympathetic social experience if your expressions automatically track, and fitness sensors could be a huge development in a marketplace where certain games already double up as workouts.

Whatsoever Oculus Quest Pro ends up looking like, we're not expecting it any fourth dimension shortly. Previously, Bosworth has been clear that a Pro headset won't get in this year, and this is something Zuckerberg reiterated here, proverb "it's non coming out someday soon."

But when it does, information technology sounds like it'll be closer to the visitor's vision of VR than anything that has come up before. "From my perspective, it'south filling out the initial vision and hope that we had for VR about how there are going to exist all these different apply cases," Zuckerberg said. "It'due south amazing for gaming, but it's not only for gaming."

  • More than: The best gaming PCs yous can buy

Freelance contributor Alan has been writing about tech for over a decade, roofing phones, drones and everything in betwixt. Previously Deputy Editor of tech site Alphr, his words are found all over the web and in the occasional magazine as well. When not weighing upward the pros and cons of the latest smartwatch, you lot'll probably notice him tackling his e'er-growing games backlog. Or, more than likely, playing Spelunky for the millionth time.

Source: https://www.tomsguide.com/news/oculus-quest-pro-top-features-teased-in-new-zuckerberg-interview

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